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الجمعة، 11 أبريل 2014

SPORE – PC

SPORE - PC
Spore is an enjoyable game that pulls off an interesting balancing act. On one hand, it lets you create a creature and guide its maturation from a single cell to a galactic civilization through an unusual process of evolutionary development. Because the tools used to create and revise this creature are so robust and amusing, and each creation’s charms are so irresistible, it’s hard not to get attached to your digital alter ego. On the other hand, this intimacy is abandoned in the long, later portions of the game, when you lead your full-grown civilization in its quest for universal domination. The idea sounds ambitious, though Spore isn’t as much a deep game as it is a broad one, culling elements from multiple genres and stripping them down to their simplest forms. By themselves, these elements aren’t very remarkable; but within the context of a single, sprawling journey, they complement each other nicely and deliver a myriad of delights.
Spore’s greatest asset, by far, is its intuitive set of creation tools. If you’ve played the separate Creature Creator, released earlier this year, you’re only seeing a small piece of the puzzle. At various stages, you’ll construct, for example, town halls, land vehicles sporting cannons, and aircraft that spout religious propaganda. The creatures are the true stars though, and you can mix and match legs, arms, mouths, wings, and lots of other parts into a beautiful work of art–or a hideous monstrosity. Each part of your creation can be turned, resized, and twisted, so whether you wish to re-create a favorite cartoon character or develop an original concept, you’ll probably find what you need in here. You don’t need to be a budding Pablo Picasso to make an interesting creature, however; just slapping a bunch of random parts together can result in a truly hysterical beast. Yet even if your onscreen buddy is a three-armed ogre with scales running up his belly, you’ll be spending some time getting to know him in the first few hours of gameplay, and you’ll probably develop some affection for him in spite of his hideousness.
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Star Wars The Force Unleashed 2 – PC

Star Wars The Force Unleashed 2 - PC
Star Wars: The Force Unleashed had its share of flaws, but it still provided a healthy dose of saber-slicing, Force-flinging action that made it fun to destroy the Wookiees, Jawas, and stormtroopers that got in your way. The Force Unleashed II provides similar delights on occasion, but overall, this sequel is less enjoyable, less varied, and shorter than the game that came before it. The art design, while less diverse than that of the original, is still impressive, and the story, while less emotionally convincing, is still dotted with poignant moments. But the frustrations of the original haven’t been improved in any meaningful ways, and an incredibly bland final boss battle brings a decent action game to a limp conclusion. In many ways, Star Wars: The Force Unleashed II is more of the same, which might be fine for Star Wars fans looking for a new excursion into the stars. But it has none of the spark or diversity of the first game, and a handful of extraordinary cinematic moments aren’t enough to compensate.
The story is The Force Unleashed II’s first notable element. On the watery planet of Kamino, Darth Vader hovers over a familiar figure. It looks to be Starkiller, the original game’s leading man and Vader’s unauthorized apprentice. But is it really Starkiller–the one said to have sacrificed himself for the Rebellion? Thus, you step into this man’s shoes and begin your search for the truth, not to mention the search for Juno Eclipse, Starkiller’s former pilot and lover. Excellent voice acting and facial animations give cutscenes emotional impact, and a sequence near the end of the game in which you are plagued by visions is a great touch that melds storytelling with gameplay. It’s unfortunate that a lengthy central stretch that focuses on the combat needs of the Rebellion brings the narrative to a halt. In general, you spend less time getting to know Starkiller (or is it Starkiller?) and the supporting cast this time around, so the story arc isn’t as fulfilling as it might have been. Yet while the sequel may not boast a story as substantial as The Force Unleashed’s, it’s both fitting and fulfilling. This is in part because it harks back to the original Star Wars trilogy, in which the action was not gratuitous but was granted context by human emotion and complicated relationships.
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Supreme Commander 2 – PC

Supreme Commander 2 - PC
Supreme Commander 2 is a broad and bold real-time strategy game that might surprise fans of the 2007 original. Don’t worry: If you loved Supreme Commander, the sequel still offers the tactical flexibility and enormous scope you were expecting, albeit tempered by a bit of economic streamlining. But SupCom 2′s not just a retread of what’s come before; it’s a slick retooling of classic gameplay that happily and successfully embraces both complexity and user friendliness. This is an inviting package for both veterans and newcomers–intricate enough to keep your mind nimble but welcoming even to those daunted by the original’s magnitude. Most importantly, it’s great fun, letting you play with a variety of interesting units and giving you lots of room to experiment with all the tactical possibilities. The strategic joy doesn’t go unhindered; pathfinding headaches and predictable AI keep Supreme Commander 2 from having the sharp cerebral edge of its predecessor. Yet, while not quite as special as its fantastic forebear, it still stands out for its fluid gameplay, excellent multiplayer maps, and the thrill of emerging victorious after an hour-long battle of wits.
One thing you’ll notice right away is Supreme Commander 2′s clean and slick aesthetic. The original was an astonishing technical powerhouse that rendered hundreds of detailed units at once, but it came at the expense of consistent performance. The sequel is clearly less visually impressive; sharp textures and rich lighting have been dulled in favor of stability and speedy frame rates. Yet, while your first impression might be how surprisingly dated SupCom 2 looks, you’ll soon grow to appreciate how smooth and supple it feels to move about the battlefield. You can still zoom all the way out to get a godlike view of the proceedings, but you aren’t likely to encounter any visual hiccups when you do. And, on three test systems, Supreme Commander 2 performed fluidly even at maximum settings. That the original looks better than the sequel makes the trade-off seem somewhat drastic, but the upside is silky camera movement and overall responsiveness. It’s breezy and enjoyable to zip about the map, issuing orders and checking in on the skirmishes in progress.
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Terminator Salvation – PC

Terminator Salvation - PC
If you’ve ever wondered why movie tie-in games have such a bad reputation, Terminator Salvation can provide an instructive example. Though this third-person shooter is technically sound, it seems to rely entirely on the presumption that you’ll be so jazzed to be playing as characters from the movie that you won’t notice how boring and shallow the action is. Most of the game has you jogging from skirmish to skirmish, fighting the same three enemies and using the same cover-and-flank maneuver. This quickly becomes repetitive despite the fact that the environments are diverse and detailed, and the few on-rails sequences fail to inject any substantial excitement into the proceedings. The campaign is only about five hours long, there is no online component, and the only multiplayer option is playing the campaign in split-screen mode. It’s a sparse effort, yet it is brazenly offered at full retail price. Suffice it to say, it isn’t worth it, and even Terminator fans looking for a futuristic fix should prepare for disappointment.
The game is set two years before the events of the movie, and though it features some of the actors from the film, Christian Bale is notably absent. The story chronicles a particularly foolhardy mission, and it does a reasonably good job of depicting John Connor on his journey from foot soldier to leader of humankind. There are a lot of cutscenes (sometimes too many) that help lend the game a cinematic feel, but the not-so-great character models and general blurriness keep them from feeling dramatic. The thoughtful and detailed environments do a better job of setting the postapocalyptic stage, the PC sports higher resolutions than its console counterparts. Unfortunately, the system requirements are relatively high, and the video options are laughably limited. You can tweak your resolution, aspect ratio, and brightness, leaving players hoping for scalability out in the cold.
Regrettably, the action isn’t as diverse as the environments. You spend the majority of your time in Terminator Salvation on foot, moving from location to location and dispatching mechanical menaces along the way. You move at a light jog unless you are sliding between cover positions using the clever radial movement menu. A semicircle pops up when you are in cover and point yourself toward another cover position, allowing you to select a new spot to move to. This mechanic makes maneuvering around the battlefield slick and easy, though it is plagued by inconsistency that can leave you exposed to enemy fire or trapped in a corner. Your AI teammate(s) can get you out of a jam by distracting the enemy or firing at its weak point, but they too are prone to inconsistency and aren’t fond of using more-powerful weapons or explosives.
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The Godfather 2 – PC

The Godfather 2 - PC
If The Godfather II had been a mediocre, mindless action flick, the game of the same name could at least be considered faithful to its source material. As it is, though, Coppola’s Mafia-themed masterpiece has been reduced to an uninspired, repetitive open-world action game with out-of-context movie quotes and a handful of recognizable characters sprinkled throughout its forgettable story. To make matters worse, The Godfather II has clearly been released in an unfinished state and is riddled with performance issues and bugs like they’ve been fired from a Tommy gun.
You play as Dominic, an important member of the Corleone family who somehow managed to make it through the epic movie trilogy without ever wandering into camera shot despite apparently being involved in a number of key scenes. As one of Michael Corleone’s most trusted men, you’ve been groomed to head up your own family, and after a brief introductory sequence set in Cuba, the game proper gets under way in a diminutive New York where you’re instructed to set about making a name for yourself. From this point on, much of your time is spent seizing and attempting to retain control of businesses run by rival families in order to make money and, ultimately, force said families to retreat into their compounds where you can eliminate them entirely. Unfortunately, killing rival mafiosi and intimidating business owners gets repetitive quickly and isn’t much fun to begin with.
That’s largely because the gunplay in The Godfather II is neither challenging nor satisfying. You have an impressive arsenal at your disposal, and weapons like the Magnum and the shotgun really feel like they pack a punch, but the enemies you’re using them against rarely seem too interested in self-preservation. Too many of them simply stand their ground or charge at you and, if they somehow manage to get close before you put a couple of bullets in their heads, can easily be grabbed, punched, strangled, or head-butted into the afterlife. With that said, the made men working for rival families are geniuses compared to the clowns you get to recruit into your own family. They have their uses, but even having them do something as simple as walk through a doorway ahead of you or climb into one of the game’s many slow but slippery cars with you can take some work. Predictably, things don’t get any better when they’re put into combat situations or are asked to perform the very specific tasks that they supposedly each specialize in, which include cracking safes, committing arson, and kicking down doors.
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The Sims Medieval – PC

The Sims Medieval - PC
The Sims Medieval brings some irony to this popular series of life simulations. Whereas the proper Sims games make the mundane aspects of everyday life interesting, this Renaissance faire spin-off takes interesting concepts and makes them mundane. It’s initially entertaining, fueled by the peculiar charms that have always made these games so delightful. But eventually, the pleasures of calling the local bard a lack-witted cur are undercut by the sensation that you’re just treading water and never really getting anywhere. Of course, you could say this about those previous Sims games, but their joy came from your ability to make a life as worthy as you liked. Just as your little digital people built relationships with each other, so you built relationships with them, and the stories you played out in the game were born of your own imagination. In The Sims Medieval, you don’t play out your own stories–you play out someone else’s. And you do so over and over again in a weird computer-game version of Groundhog Day. The first 10 hours or so are pleasant ones, and some worthwhile ideas work out rather well. But in the end, The Sims Medieval lacks imagination–and it lacks the tools to let you flex your own.
The game begins by letting you create a sim called a hero; in this case, your hero is a monarch in charge of a kingdom. Your king (or queen) doesn’t have an enormous selection of outfits to choose from, but this is more like Ye Olde Sims, so you wouldn’t expect a plethora of sunglasses and tank tops. Luckily, the create-a-style feature from The Sims 3 returns, which lets you customize those garments using various patterns and colors. So, at least initially, you get a taste of that dollhouse appeal you expect coming into the game. You gussy up your monarch, give him or her a couple of traits (fun loving, vain, and so forth) and a fatal flaw (perhaps gluttony or hubris). Then you head to your castle, where you might expect to find raucous adventures or, at least, a chance to exercise your decorating skills.
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Cars Mater National Championship – PC

Cars Mater National Championship - PC
Cars Mater-National offers fans of the film a fresh adventure set in the super-fueled world of Radiator Springs. The video game features all-new international characters vying for their chance to compete against Lightning McQueen in the First Annual Mater-National Race Festival. Players explore the new and improved open world of Radiator Springs, complete with new tracks, mini-games and more.
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